It also re-introduces mechanics from RollerCoaster Tycoon that were not present in RollerCoaster Tycoon 2. OpenRCT2 attempts to provide everything from RCT2 as well as many improvements and additional features, some of these include support for modern platforms, an improved interface, improved guest and staff AI, more editing tools, increased limits, and cooperative multiplayer. The engine was based on Transport Tycoon, an older game which also has an equivalent open-source project, OpenTTD. RollerCoaster Tycoon 2 was originally written by Chris Sawyer in x86 assembly and is the sequel to RollerCoaster Tycoon. Scenarios require the player to complete a certain objective in a set time limit whilst sandbox allows the player to build a more flexible park with optionally no restrictions or finance. OpenRCT2 allows for both scenario and sandbox play. The player must try to make a profit and maintain a good park reputation whilst keeping the guests happy. The gameplay revolves around building and maintaining an amusement park containing attractions, shops and facilities.
OpenRCT2 is an open-source re-implementation of RollerCoaster Tycoon 2 (RCT2). OpenRCT2 is a mod for RollerCoaster Tycoon 2, created by OpenRTC2 Team.